No ROMs / no copyrighted assets
This independent guide does not host or link to game files. Use your own legally obtained copy.
Bindings
- Left stick: movement; click to crouch / sneak.
- Right stick: camera; click to recenter / lock-on.
- Right trigger: primary action / attack.
- Left trigger: target / lock-on hold.
- L1 / R1: cycle items / quick-use.
- Y / Triangle: jump / context action.
- X / Square: cancel / back.
Deadzones & sensitivity
- Stick deadzone: 8–12% — adjust if drift is visible.
- Camera horizontal sensitivity: 1.4×.
- Camera vertical sensitivity: 1.0×.
- Trigger deadzone: minimal; map to button if your trigger is binary.
- Rumble: 60–80% — too high obscures fine input feedback.
Gyro
- Gyro on: while right trigger is held.
- Gyro sensitivity: 1.4–1.8×.
- Gyro mode: mouse-style on the right-stick axis.
Per-platform notes
- Steam Deck: enable Steam Input first; disable only if double-binding occurs.
- Windows / Linux: prefer XInput-mode controllers when in doubt.
- macOS: pair via Bluetooth in System Settings before launch.